Level | 4th Level | Casting Time | 1 action | Range | 50m |
---|---|---|---|---|---|
AoE | Cylinder (12m radius, 6m high) | Duration | Instantaneous | ||
School | Space | Components | V, S, M (a piece of ammunition) | ||
Classes | Knight, Ranger |
You fire a piece of ammunition from a ranged weapon into the air and choose a point within range. Hundreds of ethereal duplicates of the ammunition fall in a volley from above and then disappear.
All creatures within range must make a
The damage type is the same as that of the ammunition or weapon.
At Higher Levels: Increase the damage by 1d8 for each spell level increase.